It’s been a bit of time because launch of the hottest entry inside Soulcalibur series, but next season players are able to return to activity is of history with Soulcalibur VI. There’s still a lot do not learn about the game, but more about they have emerged online today.

In the latest interview with Famitsu, Soulcalibur VI producer Motohiro Okubo, production producer Michinori Ozawa, and director Yoshiyuki Takahashi revealed some particularly the upcoming game. Based on the men and women they, the key theme with the game is reboot, with the team in hindsight at previous entries and build upon their reception. Like previous entries, Soulcalibur VI will feature a few new characters and they’ll have an important role inside the story. Among these characters may very well be some guest characters.

Speaking of gameplay, a few of the people in the group highlighted what sort of basics of the combat system is not going to change a lot of, but everything is going to be tuned to ensure everyone could play. A tutorial system will be offered to make sure that newcomers may learn the basics on the Soulcalibur combat.

Among the new mechanics which is to be seen in Soulcalibur VI is the already revealed Reversal Edge system, a Soul Charge system that can grant a brief get up along with new techniques, in addition to a some form of Critical Hit system that could allow players to do flashy combos which will be alongside computer graphics like slow-motion once certain conditions are met.

Soulcalibur VI launches sometime the coming year on PC, PlayStation 4 and Xbox One.

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