If the name Oceanhorn: Monster of Uncharted Seas heard this before, then chances are you might have seen this Zelda-like last 2013. Originally an iOS exclusive, this mobile experience had made the transition onto PC in 2015 and today graces brands like Xbox One and Playstation 4. From a world where players will always be awaiting the release of any new console Zelda since Skyward Sword, how might Oceanhorn withstand after 3 years?

To call Oceanhorn a playful tribute into the Legend of Zelda series can be putting it lightly. It’s undoubtedly the nearest players hop on a non-NIntendo platform without acquiring a slap over the wrist from Nintendo’s lawyers. From bombs, arrows, magical spells, and even a health meter made up of hearts, one and only thing Oceanhorn is missing is often a green tunic to the hero to don. Around the world map, players travel from island an additional via boat that calls to a clear game featuring The King of Red Lions.

Oceanhorn is filled enough secrets which makes any Zelda veteran giddy happily. Heart pieces and special collectible bloodstones are scattered through the ocean’s numerous islands and still have some creative answers to gather these beyond just bombing every wall on the horizon. Each island includes a amount of collectibles that each one have uses to improve the hero’s arsenal in one way or other and frequent return trips will likely be necessary as new tools are acquired. Only forty with the bloodstones need to earn Oceanhorn’s most powerful spell, company owner can use a unique achievement for collecting all fifty-five from the gems.

While Oceanhorn: Monster of Uncharted Seas is not a graphical powerhouse, we have a certain charm towards the game’s simpler 3D graphics. A few of the rough character animations, faces particularly, much easier more prominent for the giant screen and could be a little bit awkward. The many islands for more information on each have their own unique style to them and the bright color designs help highlight Oceanhorn’s whimsical nature as you desire and dark, drab environments if your story shifts to some more serious tone. Oceanhorn also showcases an original score by Nobuo Uematsu (Final Fantasy series) and Kenji Ito (Mana and SaGa series) that assists set the seafaring mood.

In development, making the transition from mobile onto consoles is often a challenging endeavor relating to the controller. Swapping from liberal motion control towards the using a proper gamepad can frequently leave a game title feeling somewhat loose anyway. Oceanhorn takes its decent attempt to fix those problems with the generous utilization of aim assisting for some on the game’s more prevalent tasks. Actions for example light platforming segments or using bombs and arrows to unravel puzzles are fairly automated with all the game being generous with aiming towards the right target. Blocking enemy projectiles to hurl it back for the foe (a typical tactic from battling Deku Shrubs in Zelda’s Ocarina of your energy) doesn’t quite take advantage of the aiming properly but it was awkward to line up coming back volley more often than not.

If there is one single aspect to change concerning the complete Oceanhorn experience, it could be to obtain the fishing minigame. Created for a mobile platform where swiping could possibly be the most common motion, transitioning that on the analog sticks can be an experience that merely wasn’t fun to learn. Each fishing attempt is usually a tug of war that consists solely of tilting the sticks contrary to the fish’s collection of direction because it is stamina drains until it’s caught. These fishing battles are simply not enjoyable when fighting against a fish that decides it desires to change direction every few seconds and causes it to become an inconvenience to drain anywhere of stamina until the fish starts recovering. One more fish it’s possible to capture is electric as the name indicated and constantly drains the player’s health. For anyone who is unlucky enough to seize a feisty fish which will not continue with one direction, by and large you’ll lose all heart prior to a fish gives up.

The team at Cornfox & Bros have developed an article to suit comfortably into that Zelda mold and doesn’t do an excessive amount of to innovate itself from your inspiration. When searching for a comfy experience that can bring back childhood memories of playing Zelda, Oceanhorn: Monster of Uncharted Seas fits quite neatly into that role and does not take several afternoons to accomplish.

PlayStation 4 version tested; game is likewise situated on PC & Xbox One. Review code furnished by the publisher.

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