Gamers have observed a great number of of these longest and heaviest anticipated games get releases, release date announcements, or (not less than) typical announcements over the past two years. Until recently, however, Kingdom Hearts 3 was one of the most high-profile vaporware titles to never join the ranks of The Last Guardian, Final Fantasy XV, Beyond Good & Evil 2, and company.

Now which the game finally provides a release window, albeit it one that’s around 13 years after its direct predecessor hit store shelves, there’s only 1 question: what the heck has long been taking such a long time? Square Enix has a explanation. Or, rather, it’s several explanations, which isn’t particularly surprising provided that assembling your project under development for therefore long will have already been extremely complex.

“Plenty of people have been mentioning and turning it into sound like ‘Oh, Nomura’s taking too much effort,’ plus it hurts,” Game Director Tetsuya Nomura told GameSpot at Disney’s D23 event using a translator. Continuing, Nomura explained rrt had been his superiors’ mid-development decision to move the game coming from a Square Enix engine to Epic’s Unreal Engine 4 that may be liable for almost all of the delays. It was compounded by a few resources and time challenges.

“There seemed to be a call manufactured to alteration to a [engine]…Unreal Engine 4,” he was quoted saying. “So, we switched to that. Unfortunately, clearly there was a bit of time that should be [rewound] and started over. So, there was a bit of a setback there, nonetheless it was obviously a decision the fact that company needed to make, therefore it was inevitable.”

The development team had an original plan and timeline, presumably one who was significantly shorter than 13 years, but Square’s various projects and resource shortages prevented the organization from staffing in the Kingdom Hearts III team as planned. Nomura said that i thought this was from his control, and his awesome team was instructed to get by.

“I needed to stress that this wasn’t problems on our development teams,” he said. “It really happened like this, for you were some decisions that the company were required to make, plus it just didn’t workout for several timings that any of us were expecting to hit.”

Kingdom Hearts III is scheduled for release in 2018 on PlayStation 4 and Xbox One.

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